From spatial widgets and lifelike Personas to shared experiences and controller support, the update significantly elevates how users connect, create, and work in mixed reality.
The new capabilities make Vision Pro more expressive, functional, and adaptable—not just for entertainment and personal use, but also for professionals, developers, and enterprises pushing the boundaries of spatial interaction.
Spatial Widgets: The Environment Becomes a Dashboard
With visionOS 26, widgets become fully spatial. They can now be placed and anchored throughout a user’s environment—always returning to position when Vision Pro is worn again. The new Widgets app enables users to explore, customise, and deploy interactive widgets from native and third-party apps built with WidgetKit.
Customisation options for frame size, depth, and colour let users tailor widgets to fit both function and aesthetic. Widgets like Music, Photos, Clock, and Weather can now live in physical space, blurring the line between content and environment.
Users can now engage in shared experiences with other Vision Pro users in the same room—watching 3D films, playing games, or collaborating in apps like 3DLive from Dassault Systèmes. Remote users can still join via FaceTime, bridging distances with spatial presence.
More Expressive Personas
visionOS 26 refines Apple’s volumetric Persona system with improved realism and expression. New machine learning techniques allow for full side profiles, enhanced facial features (like lashes and complexion), and personalisation options such as over 1,000 eyeglass styles. Setup is faster and more intuitive, allowing users to preview how they appear in spatial environments.
Photos gain new life with spatial scenes—a generative AI-powered feature that builds dimensional depth from flat images. Users can look around and into their photos for a dramatically more lifelike viewing experience. Developers can tap into the Spatial Scene API, already adopted by Zillow Immersive, to build rich, spatial-first content into their own apps.
Enhanced Browsing, Immersive Media, and Gaming Support
Safari now supports spatial browsing, transforming flat articles into immersive reading experiences while enabling embedded 3D objects. Developers can include manipulatable 3D models in web content, enhancing ecommerce, architecture, and education applications.
Media playback expands to support native viewing of 180°, 360°, and wide field-of-view content from Insta360, Canon, and GoPro, offering a full-sensory perspective.
Gaming takes a leap forward with PlayStation VR2 Sense controller support, bringing high-performance motion tracking, haptics, and finger-touch detection to Vision Pro.
Enterprise APIs and Device Sharing Tools
For business and education use, visionOS 26 introduces robust tools including:
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Team device sharing with profile syncing via iPhone
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Protected Content API to secure confidential data from screenshots or copying
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Support for Logitech Muse, a new spatial input device for creative and collaboration tools like Spatial Analogue
These features make Vision Pro viable for secure design reviews, training modules, and enterprise collaboration.
More Ways to Control, Scroll, and Connect
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Look to Scroll: Navigate apps and websites with just your gaze. Developers can integrate the feature and users can set preferred scroll speeds.
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Control Center redesign: Offers faster access to Travel Mode, Mac Virtual Display, and Guest User profiles.
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iPhone Unlocking and Call Relay: Users can now unlock their iPhone from within immersive environments and answer iPhone calls directly from Vision Pro.
visionOS 26 shows Apple’s commitment to maturing spatial computing into an everyday platform. Whether watching a 3D movie with friends, training employees in high-fidelity digital twins, or browsing spatial websites, Vision Pro now feels more like a personal digital environment than a headset.
With expanded AI features, more natural interaction models, and growing enterprise utility, visionOS 26 continues to cement Apple Vision Pro’s place at the forefront of spatial technology.